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Augmented Reality

According to Graham et. al (2012), augmented reality is a physical, real-world context supplemented by various forms of technology. A common example of this would be the use of mobile apps such as Yelp, where users submit reviews about various

Posted in Augmented Reality, Educational Games

Augmented Reality and Interactive Storytelling

Overview: One of the assessment activities in the Interactive Storytelling course was for students to craft interactive narratives using locative media and mobile technologies that were then playable on cell phones. The assessment addressed three of the objectives for the

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Posted in 2012 Projects, Apps, Arts & Humanities, Augmented Reality, Creating, Educational Games, Storytelling